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AI Insights · Timothy · October 2024

Top 5 First Person Games in Lithuania: Q3 2024 Performance

Explore the performance trends of leading first-person games on a unified platform in Lithuania during Q3 2024, highlighting key metrics like downloads, revenue, and active users.

Top 5 First Person Games in Lithuania: Q3 2024 Performance

In the third quarter of 2024, Lithuania's gaming landscape witnessed notable trends across the top five first-person games on a unified platform. The data, sourced from Sensor Tower, provides a comprehensive look at weekly downloads, revenue, and active users, offering valuable insights into each game's performance.

Call of Duty®: Mobile from Activision Publishing, Inc. saw fluctuating weekly revenue, peaking at around $4.9K in early August. Weekly downloads varied slightly throughout the quarter, with a peak of 455 downloads in the week of August 19. Active users started at 9.5K in July and gradually declined to approximately 8K by the end of September.

Standoff 2, developed by AXLEBOLT LTD, experienced consistent weekly revenue, maintaining around $3.1K in several weeks, with minor fluctuations. Weekly downloads reached a high of 986 in the week of August 19. The game maintained a steady base of active users, beginning with 23K in early July and ending with about 20.4K by the close of the quarter.

Minecraft: Play with Friends by Mojang showed stable revenue figures, averaging around $1.5K weekly. Downloads were relatively low, peaking at 103 in early July. Active user numbers remained steady, fluctuating slightly around the 10K mark throughout the quarter.

Fishing Clash: Sport Simulator by Ten Square Games S.A. demonstrated a varied revenue stream, with a high of $1.7K in early August. Downloads peaked significantly at 1.4K in early August as well. Active users showed an increase to over 2K in August before tapering off towards the end of the quarter.

Hunting Sniper: Showdown recorded a noticeable increase in weekly revenue, reaching over $1.2K in early September. Downloads also saw a significant rise, peaking at 2.7K in late September. Active users grew steadily, reaching a high of 3.4K by the end of the quarter.

These insights into the Lithuanian gaming market during Q3 2024 highlight the dynamic nature of first-person games and underscore the importance of monitoring these trends for strategic decision-making. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024